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QUAKE Wars
QUAKE Wars Screenshot
Author - ID Software
Download Type - Demo
Date Added - 9-13-2007
Download - QUAKE Wars
Screenshots - 10 Available
System Reqs - Windows XP, Pentium 4, 512 MB RAM, 8.0 GB HD, VRAM 256 MB, DirectX 9.0c / Shader3.0

Description : Experience the ultimate team and mission-based online warfare, defined by the acclaimed Wolfenstein: Enemy Territory, now set in the legendary QUAKE universe. Choose to play as the human Global Defense Forces or the invading alien menace, the Strogg. Each side has distinct classes, vehicles, and weapons to choose from, giving players countless ways to join the battle.

MISSION-BASED COMBAT: Enemy Territory: QUAKE Wars pits teams against each other on a real battlefield, with military-style objectives (e.g. take out a key defense, destroy a target). As a result, everyone always knows where the action is – no more wandering.

DEEP TEAMWORK: With “asymmetrically-designed” classes (10 in total), each team in Enemy Territory: QUAKE Wars provides a unique gameplay experience. The GDF and Strogg are two distinct armies with different strategies and tactics. Players are specifically rewarded for working as a team to accomplish mission objectives.

INDIVIDUAL ROLE-PLAY: Using class-specific capabilities, players can be the linchpin of an entire operation, building a necessary bridge or infiltrating enemy defenses to enable a decisive missile strike. Players protect and revive each other when injured, so they can complete critical tasks for the team.

UPGRADEABLE CAPABILITIES AND STATS: Over the course of a multi-mission campaign, players earn experience and promotions, and gain new capabilities to help the team. In addition, stats are globally recorded for players to track their rank and prestige in the Enemy Territory community.

BROAD ACCESSIBILITY: Enemy Territory: QUAKE Wars goes beyond providing basic tips for new players. It also includes several innovations that open the game to a broader audience, including: •Solo Assignment System: Automatically assigns players individual missions, so new entrants always know what they need to do. •Simplified Pilot Controls: With easier controls, air vehicles are not restricted to advanced players. •Level Playing Field: While players earn promotions and stats every time they play, unlocked capabilities are specific to the campaign. Every player starts the campaign at the same level.

MEGATEXTURETM TECHNOLOGY: id Software, known for games using cutting-edge technology, has done it again. The revolutionary Megatexture technology allows battlefields to extend to thehorizon, with over a square mile of unique terrain at unprecedented detail.

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