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Description : Dungeon Siege combines the immersive elements
of a role-playing game with over-the-top intensity
and non-stop action. Dungeon Siege plunges you
into a continuous 3D fantasy world where you
face off against an army of evil that has been
unleashed.
You begin as
a humble farmer, and as you travel through the
world and gain new skills, you can gather a
party of up to eight characters to aid you.
Dungeon Siege impels the player into one over-the-top
battle after the other as the storyline unfolds
and a larger plot begins to reveal itself. A
world of adventure where you can explore sprawling
landscapes in a seamlessly unfolding story awaits...
Travel alone
or assemble a band of up to eight heroes to
face the dark forces at work in the Kingdom
of Ehb. Each member of your party can be set
to react differently to any given combat situation
and they will fall into a formation of your
choosing at your whim. Combine the many skills
of the characters within your party to create
a powerful troop whose might in battle is greater
than the sum of the individuals. Your adventures
take place in the Kingdom of Ehb, one of the
youngest states bordering the Plain of Tears.
Protected by
a ring of superb fortifications and heir to
the 10th Legion - arguably one of the best trained
armies in the world - the Kingdom of Ehb has,
so far, been shielded from the raids and invasions
that have devastated many of its neighboring
states on the Plain. Within Ehb's borders, there
is an astonishing diversity in geography and
cultures. Most inhabitants worship Azunai, an
ancient god of the pre-Imperial Agallan Peaks.
Dwarves and men
live together in harmony and bow to the same
king. Sorcerers are also more accepted than
in other countries, thanks in large part to
the efforts of Merik, Grand Mage and Warden
of Shadows of the 10th Legion. And in the heart
of the kingdom, a strange and often contrary
race called the Droog is allowed a degree of
autonomy, despite its sometimes-troublesome
alliances.
It is a country
in search of an identity, caught between the
glories of a fallen past and the potential for
an even greater future. Despite several crises,
Ehb has never fallen to an enemy. But at any
time the course of events could turn down a
bleaker path.
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