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Description : Shade Wrath of Angels is a chilling, cutting
edge, 3D, action-horror title that will leave
gamers gasping for more, offering thought-provoking
action, unimaginable creatures, and a rich,
intriguing story, full of twists and turns,
along with untold surprises.
Through ingenious
storytelling, the players will endeavor to uncover
the truth about many horrific events as they
unravel the plot. 3D action adventure in a 3rd
person mode Cinematic storytelling spiced with
thrilling atmosphere.
Long journey
of destiny through present, medieval and mystery
world of Shadows Use your brain, weapons are
just for surviving Smart and original 3D engine,
with maximum support for advanced 3D-card technology
Almost 30 huge levels including an abandoned
ruins, razed strongholds, cursed temples and
more A million year old story finds you and
brings great terror.
DirectX 9.0 based
BSP and portal-based technology (hidden-surface-removal
technique for indoor scenes) BSP-based collision
detection Powerful scripting in objective language
MMX / SIMD / 3DNow! instruction usage Automatic
level-of-detail generation Hardware T&L Anti-aliased
lightmaps DirectX effect, vertex shader, pixelshader
scripting Powerful lightmap management Real-time
shadows Procedural and animated textures.
Compressed textures
Environment mapping and bump-mapping Bezier
patches Distance and environment fog Billboards
and flares Advanced particle system Point, directional,
ambient lights (vertex lights, lightmap lights,
shadow-casting lights) Dynamic-vertex and dynamic-lightmap
lights Vertex buffer management Skeletonal characters
Morphed and dynamic geometry Rigid body physics
(powered by Meqon)
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