|
Description : Many years ago in the land of Flanaess, an
evil demoness founded a cult dedicated to elemental
evil, the four elements as symbols of true evil,
and based it in a temple outside the village
of Nulb. Eventually, after years of tyranny
and chaos, the good armies of the nearby lands,
headed by the infamous Circle of Eight descended
into the temple and razed it, imprisoning the
villains inside.
For years thereafter
relative peace ensued, as daring adventurers
slew the remaining monsters that ravaged the
land above and the temple itself faded into
but a distant memory...until now. Bandits have
begun to patrol the roads outside Hommlet and
Nulb again.
Wicked forces
are rumored to be afoot, converging on the ruined
temple for malevolent purposes. Who and what
these men are, no one can be sure. All claim
to be bent on slaying monsters and bringing
peace and security to Hommlet; but deeds speak
more loudly than words, and lies cloak the true
purposes of the malevolent.
So begins the
classic Gygax D&D module, ‘The Temple of Elemental
Evil’, brought to the PC for the first time
with 3.5 Edition rules by Troika Games. A game
like no other; where players will assemble a
party of adventurers to uncover the source of
this sinister and ominous activity, rallying
to the very heart of evil within the Temple
itself.
Features: Literal
computer translation of one of the world’s most
beloved Dungeons & Dragons campaign settings,
the Realm of Greyhawk. The first and only PC
game to utilize the newly released D&D 3.5 Edition
Rules. Options for creating up to five characters
per party, in a reactive world filled with nonplayable
characters (NPCs) that react differently to
the unique attributes of the adventuring party.
Improved, easy-to-use
turn-based combat system quickens gameplay and
allows players to better manage battles and
spell casting Dozens of skills and class abilities,
over 50 feats and hundreds of spells from which
to chose, including cleric domain spells Multiple
quest solutions lead to different paths for
different parties.
Over 50 side
quests allow players to explore beyond the main
storyline Multiple starting points depending
on the party’s alignment, and multiple end games
depending on how the game is played More than
a 100 different monsters, from goblins and hill
giants to elementals and demons.
|