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Description
: Gratuitous Space Battles aims to bring the
over-the-top explodiness back into space games.
The game is for everyone who has watched big
space armadas battle it out on TV and thought
to themselves 'I could have done a much better
job as admiral'. This is not a game of real-time
arcade twitch reflexes.
GSB is about
what ships you design, and what you tell them
to do. Your individual ship commanders have
total autonomy during the chaotic battle that
unfolds. This is not a tactical game, it is
a strategic one. These gratuitous space battles
are not won by plucky heroes with perfect teeth,
but by the geeky starship builders who know
exactly what ratio of plasma-cannons to engines
each ship in the fleet will need.
It's a strategy
/ management / simulation game that does away
with all the base building and delays and gets
straight to the meat and potatoes of science-fiction
games : The big space battles fought by huge
spaceships with tons of laser beams and things
going 'zap!', 'ka-boom!' and 'ka-pow!'.
In GSB you put
your ships together from modular components,
arrange them into fleets, give your ships orders
of engagement and then hope they emerge victorious
from battle (or at least blow to bits in aesthetically
pleasing ways).
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